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Friday, September 3, 2010

For my fellow Archipelago Remastered players: Recipes for the game

Some organized, some not. To non-players of the game, why not try the game out? Here's its website on BYOND.
Just note servers are not always 24/7.
UPDATE December 29, 2011: I know people STILL use this guide for the game! If you have a version with different recipes or newer items, feel free to share in the comments about it.



[BASIC MATERIALS]
Twig + Twig = Bundle of Twigs (Can be used to fuel fires/furnaces)
Branch + Branch = Bundle of Branches (Can be used to fuel fires/furnaces)
Vine + Vine = Bundle of Vines
Twig + Vine = Twig w/ Vine
Branch + Vine = Branch w/ Vine
Rock + Flint = Sharpened Rock
Clay + Spring/Well = Softened Clay
Softened Clay + Rock = Soft Clay Bowl
Softened Clay + Sand = Mortar
Soft Clay + Brick Mold = Filled Brick Mold
Filled Brick Mold + Fire/Furnace = Bricks
Branch w/ Vine + Fire = Torch (Drop it to give light to an area)
Equipped Hammer + Rock = Stone Block
Straw + Straw = Bundle of Straw
Cotton + Spinning Wheel = Twine
Bundle of Straw + Twine = Rope
Cotton + Cotton = Bundle of Cotton
Spinning wheel + Bundle of Cotton = Cloth
Cloth + Cloth = Bundle of Cloth
Logs + Logs = Bundle of Logs* (Not in all versions)
Branch + Twine = Branch w/ Twine
Burnt Produce (Corn, Potatoe, Mint, etc) + Burnt Fish (ANY fish)/Produce = Vegetable Matter (A fertilizer)
Vegetable Matter + Vegetable Matter = Compost Heap (Get worms from it; After all worms are taken, 2 humus are leftover)
Blowpipe (+3 sands inside it) + Fire = (Hot) Glass Vial or (Hot) Glass Jar (Put in a spring or well to Cool)

[EQUIPPED TOOLS]
Twig w/ Vine + Rock = Shovel/Spade (Lets you plant seeds, pick plants) or Hammer (Smithing & Building)
Twig w/ Vine + Sharpened Rock = Hatchet (Obtains Branches from Trees)
Branch w/ Vine + Sharpened Rock = Harpoon (Fishing medium fish) or PickAxe (Mining)
Branch w/ Vine + Rock = Long Shovel (Uproots grass, Unplows land, search on grass while equipped for high chance of vines) or Hoe (Plow lands for farming)
Bundle of Vines + Bundle of Vines = Fishing Net (Fishing smaller fish)
Rock + Mortar = Mortar & Pestle (Alchemy; Grind Rice, Potatoes, Corn and other produce)
Branch + Bundle of Vines = Basic Bow* (Not in all versions of the game; Best weapon for early fighting)
Branch w/ Twine + Hook = Fishing Rod (Fishing big fish)
Equipped Hammer + 2 Iron* Bars + Quarry/Anvil = Axe (Can be made with other minerals; Use on Trees for Logs)
Equipped Hammer + 1 Steel* Bar + 1 Iron Bar = Steel* Blowpipe (Can be made with another mineral; Used for Glass Blowing; Search in sand with it equipped for high chance of Sand)


[MINOR TOOLS & UTILITIES]
Bundle of Branches + Bundle of Branches = Brick Mold (For making Bricks, duh)
Twig + Bundle of Branches = Fire (Gives light; Can put food on it for cooking; Various other uses)
Soft Clay Bowl + Fire = Clay Bowl (Can cook rice in it; Fill it with water for portable drink or to water plants)
Equipped Hammer + 6 Stone Blocks + Mortar = Furnace (may need to have Quarry/Anvil nearby in some versions)
Equipped Spade/Trowel + Brick + Mortar = Furnace
Equipped Spade/Trowel + 4 Bricks + Mortar + Logs + Rope = Well (Buildable Spring)
Bundle of Branches + Vine = Raft (Sail across water)
Knife + Logs = Canoe (Faster Sailing)
Bundle of Logs + Nails = Boat* (Not in all versions, VERY fast sailing)
Equipped Hammer + 5 Steel Bars + Quarry/Anvil = Steel Anvil (Portable Quarry)
Needle w/ Twine + Cloth = Small Pack (Reduces current weight to let you hold a little more)
Needle w/ twine + Bundle of Cloth = Medium Pack (Reduces your current weight to let you hold even more
(Hot) Glass Vial + Well/Spring = Glass Vial (Put Grounded produce in here to create potions)
(Hot) Glass Jar + Well/Spring = Glass Jar (Fill with water for portable drink or to water plants with)

-Smithing Recipes-
Copper Ore + Tin Ore + Furnace = Bronze
Copper Ore + Zinc Ore + Furnace = Brass
Iron + Coal + Furnace = Steel

-Alchemy- (All items grounded and mixed in glass vial)
1st ingredient controls effect, 2nd controls value. This means Strawberry as first ingredient will always make a potion that gives the Revitalized status or Corn as first ingredient will always heal. The 2nd ingredient can sometimes control value or duration.

Mushroom + Mushroom = Skill Up (Temporarily increases skill in all levels by one)
Banana/Orange + Banana/Orange = 6 HP Heal
Corn/Potatoe/Rice + Corn/Potatoe/Rice = 8HP Heal
Blueberry/Strawberry + Blueberry/Strawberry = Revitalized Status (Regens Thirst & Hunger for a period)
Mint/Thyme/Rosemary + Mint/Thyme/Rosemary = Soothing Feeling Status (Regenerates Health more)
+Mixed Tests+
Potato/Corn/Rice/Banana/Orange + Banana/Orange = 6 HP Heal
Strawberry + Corn, Blueberry + Thyme = Revitalized
Potato/Corn/Rice/Banana/Orange + Potato/Corn/Rice = 8 HP Heal
Potato/Corn/Rice/Banana/Orange + Blueberry/Strawberry = 12 HP Heal
Potato/Corn/Rice/Banana/Orange + Thyme/Mint/Rosemary = 15 HP Heal
Potato/Corn/Rice/Banana/Orange + Mushroom = 18 HP Heal

-Farming-
Humus + Corn Seeds = Rice Seeds
Humus + Rice seeds = Cotton Seeds
Algae + Cotton seeds = Fern Seeds
Humus + Fern Seeds = Spices Seeds (Can become Mint, Rosemary, or Thyme)
Vegetable Matter + Fern Seeds = Mushroom Seeds
Humus + Potatoe Seeds = Wheat Seeds
Algae + Wheat Seeds = Shrub Seeds (Can become Strawberry or Blueberry Bush)
Vegetable Matter + Shrub Seeds = Banana Seeds
Humus + Banana Seeds = Orange seeds

+Tests+ [As far as I can tell. Feel free to do more testing]
Algae + Shrub = nothing
Humus + Shrub = nothing
Humus + Spices = Nothing
Algae + Spices = Nothing
Vegetable Matter + Spices = Nothing
Algae + Mushroom = nothing
Veggie Matter + Mushroom = nothing
Humus + Mushroom = nothing
Vegetable Matter + Banana Seeds = Nothing
Algae + Banana Seeds = nothing

[EXPERIENCE VALUES] Not all minerals and recipes available in all versions.

-SMITHING-
Refining Ignots: Gold & Titanium-45 | Silver & Brass-35 | Steel-25 | Bronze-15 | Iron-5

~Iron: Nails - 10, 1 bar | Dagger - 20, 1 bar | Hammer, Trowel - 40, 1 bar | Carving Knife - 50, 1 bar
Axe, Bracket - 60, 2 bars | [Needle, Watering Can - 80, 1 bar] | Frying Pan - 140, 2 bars | [Sword - 160, 2 bars]
PickAxe - 120, 2 bars

~Bronze: Dagger - 30, 1 bar | Hammer, Trowel - 50, 1 bar | Carving Knife - 60, 1 bar | Axe - 80, 2 bars
PickAxe - 140, 2 bars | [Sword - 180, 2 bars]

~Steel: Knife, Tongs, Hook - 30, 1 Bar | Dagger - 40, 1 bar | BlowPipe - 40, 1 Steel & 1 Iron
Hammer, Trowel, Key&Lock - 60, 1 bar | Carving Knife, FireSteel - 70, 1 bar | Watering Can - 100, 1 bar | Axe - 100, 2bars
PickAxe - 160, 2 bars | Grinder - 170, 1 bar | Frying Pan - 180, 2 bars | Sword - 200, 2 bars | [Alembic - 240, 2 bars]
Anvil - 500, 5 bars

~Brass: Knife, Tongs - 40, 1 bar | Dagger - 50, 1 bar | Hammer, Trowel, - 70, 1 bar | Blowpipe - 70, 1 Brass & 1 iron
Carving Knife - 80, 1 bar | Axe - 120, 2 Bars | [Grinder - 180, 1 Bar] | PickAxe - 180, 2 Bars | Sword - 220, 2 bars

~Titanium: Grinder - 0, 1 bar | Dagger - 70, 1 bar | Hammer, Trowel - 90, 1 bar | Carving Knife - 100, 1 Bar
Watering Can - 130, 1 Bar | Axe - 160, 2 bars | Pickaxe - 220, 2 bars | Frying Pan - 240, 2bars | [Sword - 265, 2 bars]

~Silver: Knife, Hook, Tongs - 30, 1 bar | Blowpipe - 40, 1 silver & 1 Iron Bar | Shield - 400, 4 bars
[Blade - 1120, 8bars]

~Gold: Knife, Tongs, Hook - 50, 1 Bar | Blow Pipe - 60, 1 gold & 1 iron | Shield - 480, 4bars | [Blade - 1280, 8 bars]

~Adamantium: Grinder, Hammer, Trowel, Dagger, Carving Knife, Watering Can - 1 Bar
PickAxe, Axe, Sword, Frying Pan - 2 Bars

-BUILDING-
~Wood: Door - 10, Log & Nails | Wall, Floor - 10, Log | Window - 20, Log & Nails
Roof, Table - 20, Log | Sign - 30, Log | Rain Catcher - 40, Log, Clay Bowl, Fishing Net
Spinning Wheel - 60, Log | Chest - 70, 2 Logs, Nails
Village - 150, 1 Log (CAN ONLY BE PLACED ONCE, CAN REPEAT FOR MORE EXP BUT MORE WILL NOT BE CREATED)

~Stone: Furnace - 10, 6 Stones & Mortar | Wall - 50, 4 Stones & Mortar | Door - 50, 6 Stones & Mortar
Floor - 30, 4 Stones & Mortar | FloorD - 40, 4 Stones & Mortar | Window - 60, 6 Stones & Mortar
Torch Wall - 60, 4 Stones, Torch, Nails, Mortar, Bracket*

~Brick: Wall - 50, Brick & Mortar | Furnace - 10, Brick & Mortar | Door - 50, Brick & Mortar | Floor - 50, Brick & Mortar
Window - 60, Brick & Mortar | Torch Wall - 60, Brick, Mortar, Nails, Torch, Bracket* | Well - 80, 4 Bricks, Log, Rope

*Used in specific versions (The New Beginning)

6 comments:

  1. @Shohn: Assuming you know how to farm, follow this recipe
    Humus + Potatoe Seeds = Wheat Seeds

    Then plant the Wheat seed. If the wheat successfully grows, equip your spade/small shovel (whatever the farming tool is called in your version) and double click the wheat plant. You will obtain straw.

    ReplyDelete
  2. hey tal zhan can you post the download of the game?? its not more available on byond site :(

    ReplyDelete
    Replies
    1. I'm afraid I don't have a copy. Was it made so downloads of it cannot be done now? If so, you will just have to look around for people who used to have the source code. AntiAnti is one i know.

      Also try asking BrianTheChampion, Jooshy5150, and ImOldGreg. I thin kthey either had the source code, or know of people who do.

      Delete
  3. Yes, can you do me favor? help me find the resources,if you find, put the link of download here, that will be great :P, by the way, nice tutorials you did about this game , thanks by now!

    ReplyDelete
  4. and by the way, that link of Jooshy5150 its broken! :/

    ReplyDelete